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Aug 20, 1999

Researcher Studying Use Of Computer Games In Math And Science Education Will Speak At DePaul Technology Lecture Series

Maria Klawe, founder of a large-scale project to study the use of computer games in math and science education, will discuss the project’s findings at 6 p.m., Sept. 17, at the DePaul Center, 8th floor, 1 E. Jackson Blvd. A reception will follow the lecture.

Klawe’s address is part of DePaul’s School of Computer Science, Telecommunications and Information Systems Distinguished Lecture Series, a free, public series of talks on technology issues and research. The next speakers in the series are Sheldon Laube, co-founder and chief technology officer of USWeb/CKS Corp., on Oct. 29, and John Mallery, research scientist at the Artificial Intelligence Laboratory of the Massachusetts Institute of Technology, on Nov. 19.

"This series allows us to stay current with the latest trends in a variety of technology fields and to be an interactive part of the larger technology community," said Karen Bernstein, CTI assistant professor and lecture series organizer.

Klawe, dean of science at the University of British Columbia, is director of Electronic Games for Education in Math and Science, a six-year project to study the design and use of computer games and activities for teaching mathematics to fourth through eighth graders. Computer science and education researchers, professional game developers, teachers and thousands of children have collaborated on the project, which has resulted in a wide range of research studies, innovative prototype games and a successful commercial product. Klawe, who has researched gender and computer game use, will discuss how games can be designed to be effective in increasing motivation and achievement in mathematics learning for girls and boys.

For more information, consult CTI’s Web site at www.cs.depaul.edu or call 312/362-8381.